AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on Android in Qatar: Q3 2022
A look at the performance of the top 5 sandbox-like games on Android in Qatar during Q3 2022, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2022, the top sandbox-like games on the Android platform in Qatar showcased varied performance trends in terms of downloads, revenue, and active user engagement. Here's an overview of the top 5 games:
Roblox from Roblox Corporation saw a varied trend in its weekly revenue, peaking at approximately $7.2K in mid-July before gradually declining to around $3.9K by the end of September. Weekly downloads for the game showed a slight decline, from 1.6K at the start of the quarter to just over 1K by the end. However, the game maintained a strong user base, with weekly active users growing from around 58.9K to nearly 65K over the quarter.
School Party Craft by Candy Room Games & RabbitCo demonstrated a significant upward trend in weekly downloads, starting at 71 and reaching a peak of 2.3K in mid-September. The game also saw a substantial increase in weekly active users, from 184 at the beginning of the quarter to over 3K by the end of September.
Craft School: Monster Class from AppVillage Global, which was released in mid-July, experienced a steady decline in weekly downloads, from 2.7K initially to 161 by the end of the quarter. Active users followed a similar trend, starting at 2.6K and ending at around 1.5K. The game did see some revenue, peaking at $14 in late August.
Minecraft Trial by Mojang maintained a relatively stable performance in terms of weekly downloads, fluctuating between 333 and 783 throughout the quarter. The active user base showed a slight increase early in the quarter, peaking at 6.6K in early August before gradually declining to around 5.3K by the end of September.
Block Box Skyland Sword by Alodute Pdiejie experienced fluctuations in downloads, starting at 1.3K and ending at 309. The game saw a peak in active users at 2.8K in early August, before settling at around 2.1K by the end of September.
These insights highlight the dynamic nature of user engagement and revenue generation for sandbox-like games on Android in Qatar. For more detailed analytics and insights, visit Sensor Tower.